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Just two weeks until our WebFWD III Cohort teams graduate on June 5!. Below are just a few highlights of how they kicked some bootie during our program; we hope you can meet them at graduation, and/or at our San Francisco mixer the day before, June 4 (note the floor change)!.

— The WebFWD Team

Anahita
  • All Anahita apps now available for free download.
  • Free “Tribe” support group is available for members to engage and help one other with technical questions.
  • Released Anahita 3.0 Embryo.
  • Started offering consulting, development, and hosting services to enterprise customers.
Appsembler. Common.ly
  • Selected to be a Thiel Fellow, which includes $100,000 to fund Commonly over the next 2 years.
  • Held the Gamedev Garage Sale which earned over $1000 in 4 days, creating a new library of public domain art and music.
  • Launched public beta for the Commonly Platform
Gameleon
  • Moved from MVP to Beta Version of the Gameleon Editor.
  • Reached over 16.000 game developers & enthusiasts at Pyrkon, Comic Con Bucharest, and IT Is Business.
  • Acquired over 620 registered users of the online editor creating over 80 maps.
  • Released open source virtual machine, the counterpart to the online editor.
  • Won Startup Camp Berlin Pitch Marathon, competing against 60 other companies.
  • Participated in Mini Seedcamp Belgrade and Eleven Demo Day in London.
Letters in Motion
  • Pivoted to founding Letters in Motion
  • Conducted tech review.
  • Built prototype
mist.io
  • Entered private beta 3 weeks ago.
  • 600 users signed up to date.
  • 500 servers currently managed through mist.io.
  • Made Top 12 (#7) of European startups in the Tech All Stars event organized by the European Commission.
Mobozi
  • Indexed and analyzed over 1,000 mobile web apps.
  • Attained over 2,000 app installs.
  • Acquired over 5,000 monthly active users of Mobozi Apps.
Nudge
  • Over 2,000 sites created using NudgePad.
  • The self hosted version of NudgePad has been downloaded over 400 times.
  • Over 25,000 people visited a NudgePad powered site in April.

The Anahita team believes many future web and mobile services will be built on social foundations where social interactions amongst the users will be inherent part of the services. Anahita provides such a foundation that is a powerful framework and platform specialized for developing social web and mobile services.

The Anahita team has identified the recurring patterns that exist in all social networks and developed them into reusable design patterns called the nodes-graphs-stories architecture. Anahita has been in development for the past 4 years and it is currently available as a stable release for public to download.

The Anahita co-founders have years of experience in developing custom iPhone, iPad and Android apps as well as social networking technologies.

Rastin and Ash are looking forward to get to know the innovators and experienced people in the Mozilla family and gain the necessary knowledge to position Anahita as a primary technology for sharing knowledge, online learning and communication amongst people and organizations around the world.

Nick Liow & Jason Church are a game-developer duo. Games have a wide reach, and encompass skills from art to design to code. We realized this meant games would be the best way to turn consumers into makers.

Craftyy is our project which aims to add a Remix button to every game. With it, we can enable players to customize, build upon, and share their work for future players to enjoy. A game that constantly evolves goes from being a mere time-waster, to being the core of a community.

After our successful Kickstarter campaign we started looking for support and mentorship. Given the “remixable” nature of Craftyy, we joined WebFWD knowing they can best address the unique challenges of that intersection between open innovation and business.

We look forward to WebFWD!

Our team of geeks got together two years ago with the mission of making a cutting-edge HTML5 game that rivaled the complexity of Triple-A games for desktop PCs. We had a mixed background, from business-to-business software solutions to architecture and concept art, but what we shared was our passion for gaming. We developed BugTopia, the game of tiny adventures on an epic scale, the tale clever insects who rule the world and struggle for resources in the mysterious Land of Harendar.

A year into development, we’d already created the prototype for Gameleon: it was the game editor we used to create and publish content for BugTopia. That’s when we realized we had an awesome product, so we focused all our efforts into polishing and refining the editor into something that can be used by anyone in the world to create their very own MMORPG's for the web. We really wanted to democratize game-making - and here we are today!

We won the IXIA Innovation prize at How To Web and have received seed funding from Eleven Accelerator. The next logical step was applying to Mozilla’s WebFWD program, not only because it would have been an honor to participate, but because it would have been an acknowledgement that our idea had great potential. Together with Mozilla, we know we can bring about a big change in the web gaming world!

mist.io is an open source freemium service that helps you manage and monitor your virtual machines on multiple public and private clouds using your mobile phone, tablet or laptop.

mist.io was founded by Dimitris, Mike, Markos and Chris.

We’ve been working together for several years and in 2009 we co-founded unweb.me, a software consultancy. We were researching existing tools to help us manage our cloud servers but none seemed up to the task so we built mist.io. As the project grew, two new members were added to the team: Stephane, an expert in front end development and mobile applications; and Yiannis, a talented designer, UI/UX specialist and creative coder.

Cloud computing makes our lives easier, but also makes it easy to forget where our data really lives and who has ultimate control. With mist.io we want to empower the cloud user instead of the provider. We’re terrified to witness cloud providers abusing their control over their clients’ infrastructure for political ends (e.g. Amazon vs Wikileaks). Interoperability, open standards and open source software are essential to the information society, so we are working with Mozilla and WebFWD to contribute towards a more open Internet.

Next up in our new team announcements is….

Mobile devices have become huge media creation tools, however very little of this sharing is done through the mobile web. Mobozi is building a mobile web platform for creating, collecting, and managing user generated media. We are utilizing HTML5 to make dealing with media over the web just as easy and enjoyable as through a native app.

Raj and Nick met on AngelList and founded Mobozi in Septermber 2012. Before that, Nick worked for a consulting firm in Japan and an interactive agency in Dallas. Raj spent the last 10 years leading application development for several federal agencies and large enterprises.

Nick and Raj are both fascinated by the proliferation of personal media creation that mobile devices have enabled, but prefer developing on the web rather than proprietary mobile frameworks. It was their love of the Open Web that led them to found Mobozi and eventually join Mozilla’s WebFWD.

Next up in our new team intros…

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Nudge is a better way to build websites. Our web-based platform lets individuals and teams design, develop, and manage projects in one place, on a single stack.

We are a two-person team, Breck and Ben. We started working together in 2009, and that same summer we participated in Y Combinator.

A bit more on us:

Breck: I am from Brockton, MA. I attended Duke University and have spent the last five years as a software engineer. I am currently a cofounder, CEO, and developer for Nudge.

Ben: I am from Seattle. I split time in college between Amherst and Georgetown. I moved to San Francisco in 2008 to work for Google. I am currently a cofounder, designer, and front-end developer for Nudge.

We are excited to be joining Mozilla WebFWD. We admire Mozilla’s commitment to open source and hope to join Mozilla’s efforts in creating a more open and democratic web. The WebFWD program offers us access to an amazing developer community and a team of experts that can help us tackle the technical challenges of building a web-based platform.

This is the first of a series of close-ups we’re doing on our new cohort of WebFWD teams. Enjoy!

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Vizme is an HTML5 app development platform that simplifies and accelerates the creation, storage, testing, and hosting of fully cross-platform (desktop and mobile) web and hybrid apps and sites. By integrating over 1,300 open-source and public libraries into one coherent platform and automating over 500 development tasks, Vizme makes it much easier for web developers to create remarkable HTML5 apps and sites.

Our team members include:

  • Daniel D. Mayhew (CEO) is a serial entrepreneur. He was the CEO of venture-backed Leap Inc. and negotiated its sale to WebMD.
  • Scott Ernst ,Ph.D. (CTO) has a Ph.D. in physics and a professional background in computer graphics and interactive application design and development. Over the last decade Scott has produced rich-media content and applications for international clients that have been enjoyed by millions.
  • Eric Wills, Ph.D (Director of Engineering) is an award-winning game developer and systems architect, and has served as a lead software developer on numerous projects. He has also taught game, application, and web development as an instructor at the University of Oregon.
  • Jen Lowry (Director of Communications) has a B.S. Physics with a wide range of experience in technical and language education, sales management, and social media community-building.
  • We were attracted to WebFWD and Mozilla because their mission to promote openness, innovation and opportunity on the web aligns well with our goal of making HTML5 web app development easier.

    We’re back at it again! After a successful graduation of our last cohort, we’ve already recruited our next class! They’ll be assembling at Mozilla’s HQ and San Francisco offices next week for a series of pitching and meetings with our community.

    We’ll do individual blog posts with more details on each team here in the next few weeks; until then, here’s the First Look at these amazing teams, representing Athens, Boston, Bucharest, San Francisco, Vancouver, and Eugene, Oregon!

  • Anahita ® is an open source social networking software that provides the building blocks for people to connect, express, and communicate. It also provides a powerful web and mobile framework for developing custom social networking solutions.
  • Appsembler ‘s mission is to elevate the open source ecosystem and make open source software more accessible. Our curated marketplace of ready-to-run open source web apps makes it easier for non-technical people to find, try and buy apps. Developers and vendors can register apps, set a monthly price and earn money by selling subscriptions on their own website using our 1-click try-before-you-buy widget.
  • craftyy. Games should belong to the players. With Craftyy, they can remix games, build upon them, and share their work to the world. We enable players to become makers. A game that constantly evolves goes from being a mere time-waster, to being the core of a community.
  • Gameleon is a cloud-based web platform that allows users to make their own multiplayer browser game or to gamify an activity without any programming skills or experience. It’s a completely visual tool that will be accessible on any HTML5-enabled device, as will any game created with it. It also handles the hosting and publishing of users’ web games and will allow them to monetize their creations.
  • mist.io helps you manage and monitor your virtual machines on multiple public and private clouds using your mobile phone, tablet or laptop. Create, destroy, reboot and tag virtual machines and - more importantly - execute shell commands through the web, using an interface optimized for touchscreens. mist.io gathers detailed usage statistics for your virtual machines so you can configure events to trigger email and SMS notifications or automated responses e.g. restarting services, auto-deploying virtual machines when the load increases.
  • Mobozi is building a mobile web platform for creating, collecting, and managing user generated media. Mobile devices have become huge media creation tools, however very little of this sharing is done through the mobile web. We are utilizing HTML5 to make dealing with media over the web just as easy and enjoyable as through a native app.
  • Nudge is a better way to build websites. Our web-based platform lets individuals and teams design, develop, and manage projects in one place, on a single stack.
  • Vizme is an HTML5 app development platform that simplifies and accelerates the creation, storage, testing, and hosting of fully cross-platform (desktop and mobile) web and hybrid apps and sites. Vizme integrates over 1,300 open-source and public libraries into one coherent platform and automates over 500 development tasks.